Post by Sheepy on Jun 24, 2015 13:36:35 GMT
Camor -- City RP
Size: somewhat large
Walls: wooden, with several large gates
Layout: built on the slope of a mountain
Attractions: universities and race tracks
Famous For: literature, cavalry and inter-guild competition
Nearest Tavern: half a dozen blocks from the entrance
Guards: mostly for show
Locals: very friendly
Crime: very high
Economic Base: mining
Main Ore: gold
Economy: average but growing
Government: several elected officials
Major Influence: the criminal element
Corruption: rampant
Religious Influence: somewhat weak
Streets: unusually narrow
Buildings: keep windows shuttered
Noteable Locals
The wealthy trader who someone seems to be blackmailing. She seems to have many allies. Rumors say that she is enraged by criminals. She can usually be found at home.
The gaudy trader who throws lavish parties. He seems to have little trouble with obvious enemies. Rumors say that he holds a grudge against guild leaders. He can usually be found at work.
The well-connected guard captain who has a family closet full of skeletons. She has been quickly gaining enemies. Rumors say that she has an unhealthy fixation with clerics. She can usually be found at the market.
The supposedly philanthropic socialite who has been preaching the new religion. He has few open allies. Rumors say that he loathes clerics. He can usually be found at work.
The foreign mercenary who moonlights as something entirely different. She has questionable allies. Rumors say that she has some problems with criminals. She can usually be found downtown.
The young noble who is openly feared by the commoners. She has questionable allies. Rumors say that she has plans involving the guard captain. She can usually be found in a tavern.