Post by Sheepy on Jun 26, 2015 14:28:49 GMT
Strawood -- City RP
Size: enormous
Walls: wooden, with strong gates
Layout: quarters separated by main roads
Attractions: race tracks and beautiful ancient architecture
Famous For: acrobats and assassins
Nearest Tavern: a few blocks from the entrance
Guards: few
Locals: slightly suspicious of outsiders
Crime: average
Economic Base: trading
Main Trade Goods: textiles and dyes
Economy: above average but declining
Government: one official elected by nobles
Major Influence: trade
Corruption: average
Religious Influence: average
Streets: full of stray cats
Buildings: have barred doors
Noteable Locals
The swaggering criminal who is known to spin complex schemes. She seems to have many allies. Rumors say that she is trying to be friendly with nobles. She can usually be found at the market.
The paranoid guard captain who spends more time in taverns than working. He seems to have little trouble with obvious enemies. Rumors say that he is unwilling to associate with guild leaders. He can usually be found downtown.
The deeply religious master artisan who frequently has ill-concealed affairs. She has many allies. Rumors say that she should not be trusted around the guard captain. She can usually be found wandering around.
The obnoxious guild leader who has a dangerous vendetta. She has many allies. Rumors say that she is careful around politicians. She can usually be found at home.
The seductive priest who has a reputation for underhanded schemes. He has more enemies than allies. Rumors say that he is secretive about dealings with wizards. He can usually be found in a certain tavern.